Game On!: Video Game History from Pong and Pac-Man to Mario, Minecraft, and More

Game On!: Video Game History from Pong and Pac-Man to Mario, Minecraft, and More

Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.Learn about the creators and inspiration (Mario was named after Nintendo’s landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (The developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (The ghosts in Pac-Man are the first example of AI in a video game).Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!

  • Brand: FEIWEL FRIENDS
  • ASIN: 1250080959

History of Video Games (TIME FOR KIDS® Nonfiction Readers)

History of Video Games (TIME FOR KIDS® Nonfiction Readers)

The History of Video Games builds critical literacy skills with this action-packed nonfiction reader designed to engage sixth grade students. Keep your students at the edge of their seats with content that will keep them enthralled from the first page to the last. Showcasing important moments in video game history, this informational text examines the timeline of important milestones from consoling gaming to mobile platforms. Aligned with state standards, the History of Video Games features complex and rigorous content appropriate for middle school students preparing for college and career readiness.About Shell Education Rachelle Cracchiolo started the company with a friend and fellow teacher. Both were eager to share their ideas and passion for education with other classroom leaders. What began as a hobby, selling lesson plans to local stores, became a part-time job after a full day of teaching, and eventually blossomed into Teacher Created Materials. The story continued in 2004 with the launch of Shell Education and the introduction of professional resources and classroom application books designed to support Teacher Created Materials curriculum resources. Today, Teacher Created Materials and Shell Education are two of the most recognized names in educational publishing around ...

  • Brand: David Paris
  • ASIN: 1493835947

Replay: The History of Video Games

Replay: The History of Video Games

A riveting account of the strange birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. Based on extensive research and over 140 exclusive interviews with key movers and shakers from gaming's past, Replay tells the sensational story of how the creative vision of game designers gave rise to one of the world's most popular and dynamic art forms.

  • Brand: Brand: Yellow Ant
  • ASIN: 0956507204

The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit?Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

  • Brand: Richard Williams
  • ASIN: 086547897X

Women in Science: 50 Fearless Pioneers Who Changed the World

Women in Science: 50 Fearless Pioneers Who Changed the World

It’s a scientific fact: Women rock!  A charmingly illustrated and educational book, New York Times best seller Women in Science highlights the contributions of fifty notable women to the fields of science, technology, engineering, and mathematics (STEM) from the ancient to the modern world. Full of striking, singular art, this fascinating collection also contains infographics about relevant topics such as lab equipment, rates of women currently working in STEM fields, and an illustrated scientific glossary. The trailblazing women profiled include well-known figures like primatologist Jane Goodall, as well as lesser-known pioneers such as Katherine Johnson, the African-American physicist and mathematician who calculated the trajectory of the 1969 Apollo 11 mission to the moon.  Women in Science celebrates the achievements of the intrepid women who have paved the way for the next generation of female engineers, biologists, mathematicians, doctors, astronauts, physicists, and more! — BrainPickings - Best Science Books of the Year

  • Brand: Ten Speed Press
  • ASIN: 1607749769

Alan Turing: The Enigma: The Book That Inspired the Film "The Imitation Game"

Alan Turing: The Enigma: The Book That Inspired the Film "The Imitation Game"

Alan Turing The Enigma The Book That Inspired the Film The Imitation Game

  • Brand: Hodges Andrew
  • ASIN: 069116472X

An Illustrated History of 151 Video Games: A detailed guide to the most important games; explores five decades of game evolution

An Illustrated History of 151 Video Games: A detailed guide to the most important games; explores five decades of game evolution

More than any other entertainment medium, videogames offer the chance for us to participate in a worldbeyond the ordinary. Whether you are playing as asupersonic hedgehog, an athletic archeologist, or amoustachioed Italian plumber, video games allow theirplayers to inhabit spaces where the usual parameters ofexistence do not apply. The medium's history ischronicled through the individual stories of 151 of themost iconic video games. Beginning in the early 1970s,the book charts five decades of the pixel revolution. Thestory of each game is accompanied by trivia andquotations, and illustrated with photographs, screenshotsand artwork. This celebratory reference, and up-to-datehistory, will enthral any video games aficionado. • Chronicles the history of gaming through an analysis of151 of the world's most-iconic and best-loved games • Expert analysis of the story of each game, accompaniedby fascinating trivia, memorable quotes, and informationon the year of publication and where the game can beplayed today • Includes titles across all platforms, including arcade,console, PC, online and handheld games • Charts five decades of video game evolution, fromComputer Space to Fez • Compulsively illustrated with over 1000 actionscreenshots, game artworks and photographs

  • Brand: imusti
  • ASIN: 0754823903

4: Phoenix IV: The History of the Videogame Industry

4: Phoenix IV: The History of the Videogame Industry

Since its debut in 1994 as the first comprehensive book about videogame history, Phoenix has been regarded worldwide as the Bible of videogame history by professionals and fans alike. Now in its fourth edition, the text has been completely rewritten and updated to include videogame history through 2015. Illustrated with over 1000 b&w photos from Atari to Zeebo, Pong to PlayStation, and arranged chronologically, Phoenix remains the first place to start any study of gaming history.

  • Brand: Ingramcontent
  • ASIN: 1539031292

The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World

The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World

Inside the Games You Grew Up with but Never ForgotWith all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire ·The coin shortage caused by Space Invaders ...

  • Brand: Steven Kent
  • ASIN: 0761536434
  • UPC: 086874536432

John Von Neumann: The Scientific Genius Who Pioneered the Modern Computer, Game Theory, Nuclear Deterrence, and Much More

John Von Neumann: The Scientific Genius Who Pioneered the Modern Computer, Game Theory, Nuclear Deterrence, and Much More

This volume is the reprinted edition of the first full-scale biography of the man widely regarded as the greatest scientist of the century after Einstein. Born in Budapest in 1903, John von Neumann grew up in one of the most extraordinary of scientific communities. From his arrival in America in the mid-1930s--with bases in Boston, Princeton, Washington, and Los Alamos--von Neumann pioneered and participated in the major scientific and political dramas of the next three decades, leaving his mark on more fields of scientific endeavor than any other scientist. Von Neumann's work in areas such as game theory, mathematics, physics, and meteorology formed the building blocks for the most important discoveries of the century: the modern computer, game theory, the atom bomb, radar, and artificial intelligence, to name just a few. From the laboratory to the highest levels of government, this definitive biography gives us a behind-the-scenes look at the politics and personalities involved in these world-changing discoveries. Written more than 30 years after von Neumann's untimely death at age 54, it was prepared with the cooperation of his family and includes information gained from interviewing countless sources across Europe and America. Norman Macrae paints a highly readable, humanizin...

  • ASIN: 082182676X
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A Brief History of Video Games

History Computer Games

Facebook: http://facebook.com/XboxAhoy Twitter: http://twitter.com/xboxahoy The entire history of video games, from their earliest origins all the way up to the end of the seventh generation, in 2013. Emerging from engineering experimentation, the earliest titles such as Tennis for Two, Space W...

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Video Game Invasion: The History of a Global Obsession [2004]

History Computer Games

Video Game Invasion: The History of a Global Obsession is a 2004 documentary exploring the history of the video game, from the arcade and all the way to the Xbox, hosted by skateboard legend Tony Hawk. Please visit : http://gameplayerspecial.com Like Us on facebook : https://www.facebook.com/Gam...

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Tags: video,game,invasion,history,global,obsession,2004,videogame,video game,tony hawk,arcade,xbox,cole...

Evolution of Video Game Graphics 1952 - 2015

History Computer Games

This is all the best games from every year 1952-2015 Here is the list: 1952: Nimrod Computer Game 1958: Tennis For Two 1971: Computer Space 1972: Pong 1973: Space Race 1974: Clean Sweep 1975: Anti-Ai 1976: Blockade 1977: Indy 500 1978: Sea Wolf 2 1979: Crash 1980: Pac-Man 1981: Ms. Pacman 1982: ...

  • Likes: 71213
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Tags: Video Game (Industry),Video Game Graphics,Computer Graphics (images) (Field Of Study),Video Game ...

Evolution of Video Games 1958-2018

History Computer Games

Evolution of Video Games 1958-2018 Tennis for Two 1958 Spacewar 1962 MISSILE 1969 Computer Space 1971 Pong 1972 Space Race 1973 Gran Trak 10 (1974) Gun Fight 1975 Death Race 1976 Combat 1977 Space Invaders 1978 Asteroids 1979 Pac-Man 1980 Donkey Kong 1981 Q*bert 1982 Bomberman 1983 Starwars 1...

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  • Dislikes: 883
  • Comments: 1637
Tags: Video Games,video games,video games evolution,games,game evolution,evolution