The Art of Software Security Assessment: Identifying and Preventing Software Vulnerabilities (2 Volume set)

The Art of Software Security Assessment: Identifying and Preventing Software Vulnerabilities (2 Volume set)

“There are a number of secure programming books on the market, but none that go as deep as this one. The depth and detail exceeds all books that I know about by an order of magnitude.” –Halvar Flake, CEO and head of research, SABRE Security GmbH   Note: This is now a 2 volume set which is shrink wrapped.    The Definitive Insider’s Guide to Auditing Software Security   This is one of the most detailed, sophisticated, and useful guides to software security auditing ever written. The authors are leading security consultants and researchers who have personally uncovered vulnerabilities in applications ranging from sendmail to Microsoft Exchange, Check Point VPN to Internet Explorer. Drawing on their extraordinary experience, they introduce a start-to-finish methodology for “ripping apart” applications to reveal even the most subtle and well-hidden security flaws.   The Art of Software Security Assessment covers the full spectrum of software vulnerabilities in both UNIX/Linux and Windows environments. It demonstrates how to audit security in applications of all sizes and functions, including network and Web software. Moreover, it teaches using extensive examples of real code drawn from past flaws in many of the industry's highest-profile applications.   Co...

  • ASIN: 0321444426
  • UPC: 785342444421

The Art of R Programming: A Tour of Statistical Software Design

The Art of R Programming: A Tour of Statistical Software Design

  • Brand: Norman Matloff
  • ASIN: 1593273843
  • UPC: 884645868658

Software Estimation: Demystifying the Black Art (Developer Best Practices)

Software Estimation: Demystifying the Black Art (Developer Best Practices)

Often referred to as the “black art” because of its complexity and uncertainty, software estimation is not as difficult or puzzling as people think. In fact, generating accurate estimates is straightforward—once you understand the art of creating them. In his highly anticipated book, acclaimed author Steve McConnell unravels the mystery to successful software estimation—distilling academic information and real-world experience into a practical guide for working software professionals. Instead of arcane treatises and rigid modeling techniques, this guide highlights a proven set of procedures, understandable formulas, and heuristics that individuals and development teams can apply to their projects to help achieve estimation proficiency. Discover how to: Estimate schedule and cost—or estimate the functionality that can be delivered within a given time frame Avoid common software estimation mistakes Learn estimation techniques for you, your team, and your organization * Estimate specific project activities—including development, management, and defect correction Apply estimation approaches to any type of project—small or large, agile or traditional Navigate the shark-infested political waters that surround project estimates When many corporate software projects ar...

  • Brand: Brand: Microsoft Press
  • ASIN: 0735605351
  • UPC: 790145053510

Scrum: The Art of Doing Twice the Work in Half the Time

Scrum: The Art of Doing Twice the Work in Half the Time

For those who believe that there must be a more agile and efficient way for people to get things done, here is a brilliantly discursive, thought-provoking book about the leadership and management process that is changing the way we live.  In the future, historians may look back on human progress and draw a sharp line designating “before Scrum” and “after Scrum.” Scrum is that ground-breaking.  It already drives most of the world’s top technology companies. And now it’s starting to spread to every domain where leaders wrestle with complex projects.  If you’ve ever been startled by how fast the world is changing, Scrum is one of the reasons why. Productivity gains of as much as 1200% have been recorded, and there’s no more lucid – or compelling – explainer of Scrum and its bright promise than Jeff Sutherland, the man who put together the first Scrum team more than twenty years ago.  The thorny problem Jeff began tackling back then boils down to this: people are spectacularly bad at doing things with agility and efficiency. Best laid plans go up in smoke. Teams often work at cross purposes to each other. And when the pressure rises, unhappiness soars. Drawing on his experience as a West Point-educated fighter pilot, biometrics expert, early innovator of ATM t...

  • Brand: Jeff Sutherland
  • ASIN: 038534645X

The Art of Software Testing

The Art of Software Testing

The classic, landmark work on software testing The hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book's powerful underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing, Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment that will pay for itself with the first bug you find. The new Third Edition explains how to apply the book's classic principles to today's hot topics including: Testing apps for iPhones, iPads, BlackBerrys, Androids, and other mobile devices Collaborative (user) programming and testing Testing for Internet applications, e-commerce, and agile programming environments Whether you're a student looking for a testing guide you'll use for the rest of your career, or an IT manager overseeing a software development team, The Art of Software Testing, Third Edition is an expensive book that will pay for itself many times over.

  • Brand: Brand: Wiley
  • ASIN: 1118031962

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc."Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf."— Marc Mason, Comics Waiting RoomVideo games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different.  Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and adv...

  • Brand: Books
  • ASIN: 0823098478
  • UPC: 884358301619

The Art of Agile Development: Pragmatic Guide to Agile Software Development

The Art of Agile Development: Pragmatic Guide to Agile Software Development

The Art of Agile Development contains practical guidance for anyone considering or applying agile development for building valuable software. Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly.This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience with Extreme Programming (XP). You get a gestalt view of the agile development process, including comprehensive guidance for non-technical readers and hands-on technical practices for developers and testers.The Art of Agile Development gives you clear answers to questions such as:How can we adopt agile development?Do we really need to pair program?What metrics should we report?What if I can't get my customer to participate?How much documentation should we write?When do we design and architect?As a non-developer, how should I work with my agile team?Where is my product roadmap?How does QA fit in?The book teaches you how to adopt XP practices, describes each practice in detail, then discusses principles that will allow you to modify XP and create your own agile method. In partic...

  • Color: Paperback,
  • Brand: James Shore
  • ASIN: 0596527675
  • UPC: 636920527671

The Art of Multiprocessor Programming, Revised Reprint

The Art of Multiprocessor Programming, Revised Reprint

Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that needed for efficient single-core programming. This book provides comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. Students and professionals alike will benefit from thorough coverage of key multiprocessor programming issues. This revised edition incorporates much-demanded updates throughout the book, based on feedback and corrections reported from classrooms since 2008 Learn the fundamentals of programming multiple threads accessing shared memory Explore mainstream concurrent data structures and the key elements of their design, as well as synchronization techniques from simple locks to transactional memory systems Visit the companion site and download source code, example Java programs, and materials to support and enhance the learning experience

  • Brand: Brand: Morgan Kaufmann
  • ASIN: 0123973376

CT-ART 6.0. Complete Chess Tactics - Training Software

CT-ART 6.0. Complete Chess Tactics - Training Software

All Levels Tactics 1 - 9 [Rating 200-2400] Largest Tactics combo available with over 10,000 exercises for all chess players, from beginners to masters. What's new in CT-ART 6.0 (compared to CT-ART 5.0): New and improved Peshka 2.0 interface: The program now accepts and gives points for suboptimal but still winning moves 6 interface languages: English, French, Spanish, German, Italian, Turkish. 2 more courses: Chess Tactics for Beginners - the best tactics guide for beginners Elementary Chess Combinations - 5000 puzzles to improve chess vision Updated original CT-ART course: 200 new teaching examples explaining combinational motifs and tactical maneuvers CT-ART is considered the best and most effective chess tactics course by many experts, including the 12th Women's World Champion and Grandmaster Alexandra Kosteniuk. This new version includes 5 courses for players of all levels, all packed in the new and updated Peshka 2.0 interface for Windows PC's. Level 1 - Chess Tactics for Beginners (ELO 200-1400; 1200+ puzzles) Level 2 - Elementary Chess Combinations (ELO 1000-1400; 5000+ puzzles) Level 3 - CT-ART for Beginners (ELO 1400-1600; 150 examples, 1500 puzzles) Level 4 - CT-ART. Mating Combinations (ELO 1400 - 2000; 1200 ex., 700 p.) Level 5 - Chess Tactics Art (ELO 1400 - 2400; 20...

  • Brand: CT-ART
  • ASIN: B01EX7HHPG
  • UPC: 799928878517

Dark Souls: Design Works

Dark Souls: Design Works

Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.

  • Brand: From Software
  • ASIN: 1926778898
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The Art of Writing Software

Software Art

CHM Exhibition "Revolution: The First 2000 Years of Computing" Software is more than obscure computer code. It’s an art form: a meticulously-crafted literature that enables complex conversations between humans and machines. From FORTRAN to sophisticated programs in use today, discover the techno...

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Software For Creating Digital Art

Software Art

There are a lot of software applications for creating art, incluidng Adobe Photoshop, Photoshop Elements, Autodesk SketchBook, Corel Painter, Corel Painter Essentials, ArtRage Studio and Anime Studio. All of these are optimized to work with the Wacom pen--which means that they integrate pen rec...

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Top 5 BEST FREE ART SOFTWARE You Can Download Now 🎨

Software Art

A detailed review of the top 5 best FREE art software you can download for making digital art. I'll discuss the most important features to have in a digital painting application and show you how each of the choices compare to each other. The free drawing programs I'll compare are MyPaint, Mischie...

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Software Art Thou: Glenn Vanderburg - Real Software Engineering

Software Art

The idea is spreading that perhaps software development is simply incompatible with engineering; that software developers are not, and never will be, real engineers. Glenn Vanderburg, VP of Engineering at First, takes a fresh look at what that really should mean for this field. With an extra 45 y...

  • Likes: 35
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Tags: zendesk,zendesk melbourne,zendesk australia,glenn vanderberg,software art thou,software engineer,...